I'd like to test further, but upon trying earlier today, it suddenly worked again. If it is a browser issue, updating it would fix the issue. I have submitted a bug report to GoG outlining this. It may also be an issue of PSN being down, either in your region or for maintenance. I cannot confirm this because i do not have the source code for the client and do not know what integrated browser they use. The error you are seeing is most likely a security issue raised by PSN because the integrated browser Galaxy Client uses is out of date. The plugin never gets those cookies because the login never succeeds. This tells the Galaxy to display a webpage (that URL in the previous comment), and, should you login successfully, take those cookies and pass them back to the plugin. The integration returns a "NextStep" object when this occurs. if that has also expired, you need to log in again. The application checks if you have a session cookie, and if it has expired, attempts to retrieve a new one via the refresh cookie. if you access GoG Galaxy fairly often, this likely won't be an issue. you will need to reauthenticate when that happens. However, there's a second cookie, called a "refresh cookie" that allows the caller to obtain a new "session cookie." After a period of two months of inactivity, the "refresh cookie" also expires. This quiz does not pop up in the GOG Galaxy.Ī more technical note: Your login information is stored via a 64-bit cookie, known as a "session cookie". If that url results in a 404 page or something of the like, that is an issue with that link.įor me, i can successfully log in via that url, using Edge version 103 (the current version as of this writing) It may be worth noting that i have to do a verification quiz. if you get that same error in your browser, it is an issue on Sony's end. if you can do so, this is not an issue with this integration, but rather an issue with the Galaxy Client. If you paste this into your browser of choice, you can try logging in directly. format( redirect_url = OAUTH_LOGIN_REDIRECT_URL) Adding games purchased through Humble’s store, for example, is as simple as typing “Humble” into the search box under Community Integrations.OAUTH_LOGIN_URL = OAUTH_LOGIN_URL. Clicking the Settings gear in the upper right-hand corner, and then navigating to Add games & friends>Connect gaming accounts allows you to add even more, through an automated GitHub search conducted on the back end. Community members have adapted GOG’s SDK to support other stores as well, several of which are included by default in the main GOG Galaxy 2.0 client: Amazon Games, Bethesda, Steam, Ubisoft, Origin, and more. Once confirmed, GOG Galaxy 2.0 will connect to the store and start “importing” games, populating the app’s main page.īut it doesn’t stop there. That store will then show you its login interface and authentication method. Clicking the “Settings” gear in the upper right-hand corner, and then navigating to Add games & friends>Connect gaming accounts, allows you to “connect” to each game store. Officially, GOG Galaxy 2.0 supports only three online stores: its own GOG.com store, the Epic Games Store (new for January 2022), and Xbox Live and its Game Pass Ultimate subscription. The magic of GOG Galaxy 2.0 is how it integrates the various storefronts into its own unified interface. Mark Hachman / IDG All your games in one place (Plus, Windows 11 lacks robust folder support in the Start menu.) Storing them all within an app like GOG Galaxy 2.0 works very well. You could put app shortcuts for all of these in your Start menu, but that would get unwieldy fast.
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